The input form is the screen where the two players type their name and any other information you want into their own card before (or after) the game. Which fields are asked comes from the Session → Survey tab, and the personal data consent checkbox comes from the Session → Disclaimer tab. This article explains adding fields, required fields, the timing of the form, the consent text, and what the guest sees on the two-card screen.
- In the Session → Survey tab, turn on Enable Survey and add fields under Form Elements. A new event comes with a single required name field.
- When to Show Survey decides whether the form comes before or after the game.
- While Session → Disclaimer is on, each card has a consent checkbox; you write its title and text there.
- On the guest screen, two cards sit side by side. Each player fills in their own card and presses I'm ready; when both are ready, the game starts by itself.
- The information entered is written into the game record and downloaded as Excel from your activationking.com account.
Survey tab
Plan lock
The Survey tab depends on your plan. If it is not in your plan, a badge with a lock icon appears instead of the tab's content: the heading says which plan it belongs to, below it reads You're on …. Upgrade to … to use this feature., and the Upgrade to … button opens the purchase window. Once the upgrade is complete, the tab opens by itself. The Disclaimer tab is not locked; but since the consent checkbox sits inside the form, no consent is shown to the guest without a survey.
Turn on the survey
The switch is On or Off; it is On in a new event. When it is off, the guest goes from the Welcome screen straight to the game; the game screen and the match list show Player 1 / Player 2. The same happens if the survey is on but has no fields at all: the form step is skipped.
Title and subtitle
Title is shown above both cards. Although the box seems to hold a ready-made text (Survey Form), this is not saved; until you type your own title, the guest sees Let's get to know you. Subtitle is optional; if you do not type one, no subtitle appears on the card at all. What you type here is not translated; it is shown as is in every language.
When to ask
- At Start Screen: Welcome → Input Form → Game. The names are shown in the panels throughout the game. This is the default.
- After Capture: the label is left over from the photo booth; in Reflex Challenge it means "after the game". The flow becomes Welcome → Game → Input Form → Thank You. During the game the panels show Player 1 / Player 2; the names appear on the Thank You screen and in the match list. If Cancel is pressed on this form, the match is already saved; only the names are not written.
Add a field
The buttons at the top add a new row: Name, Email, Phone, Text, Multiple and Options. Each row has the following:
- Label box: the question the guest will see on their card. The text you type is printed as is, without translation.
- Drag handle: the order of the rows is the same on the card.
- Star (Required): makes the field required.
- Trash can (Delete): asks for confirmation (Delete "Name" field? / This field will be removed from the survey form. This action cannot be undone.).
Below the Options and Multiple rows, option rows open; you can add, delete and reorder them. The ready-made options are for the photo booth (Social Media, Friend, Photo Quality and so on); write your own options.
| Field | On the guest card | Note |
|---|---|---|
| Name | Text box | The first Name field is the player's name; it appears on the game screen, the Thank You screen and the match list |
| Email keyboard | If the format is wrong, the Invalid email address warning appears | |
| Phone | Numeric keyboard | Only digits, +, parentheses, hyphens and spaces can be entered; no format check |
| Text | Text box | Free text |
| Options | Full-width rows, single choice | Tapping the selected row again clears the selection |
| Multiple | Full-width rows, multiple choice | The answers are joined with commas |
A new event comes with a single Name row; its label is Name (in English) and it is required. Write the label in your own language, because the guest sees it as is. If there is no Name field at all, the players are saved without names and Player 1 / Player 2 is shown everywhere.
Required fields
A field with the star marked shows * next to its label on the card. If it is left empty and I'm ready is pressed, This field is required appears below the field; the warning disappears as soon as typing starts. If no field is required, the card also shows a Skip for now button: the player becomes ready without answering, the game is played, and the record stays nameless. If at least one field is required, this button is not shown.
Disclaimer tab (personal data consent)
The Disclaimer switch is On or Off; a new event comes with On. In Reflex Challenge this is not a separate screen: while on, the I consent to the processing of my personal data. checkbox and the Read the privacy notice link sit at the bottom of each player card. The link opens a window; its title comes from the Disclaimer Title field and its body from the Disclaimer Text field. The I accept button in the window checks the box, Close closes the window.
The I'm ready button does not work until the box is checked. Each player gives their own consent; one cannot consent on behalf of the other. In the facing seating layout, the window also turns toward Player 2. The time of consent is written into the game record.
In a new event the title comes as Privacy notice and the text as a single English sentence; write both in your own language. Disclaimer Text is rich text (bold, lists, links). The hint below the field, If guest declines the disclaimer, session ends and photos are deleted., is for the photo booth; it does not apply in this game. If the switch is Off, the box is not drawn on the card at all.
What the guest sees
The screen shows two cards side by side: Player 1 on the left, Player 2 on the right. Each card has a title, an Player 1 or Player 2 line, a subtitle if any, one progress dot per field, the fields, the consent checkbox and the buttons. When the player presses I'm ready, the card closes: it shows their name (Ready if there is no name), below it Waiting for the other player… and an Edit button to reopen it. When the second player is ready too, the game starts by itself.
Below the two cards, in the center, there is a single Cancel button: it returns to the Welcome screen and the game is not saved. Do not confuse it with Skip for now: the player who skips plays, the one who cancels does not play at all. The inactivity timeout runs on this screen; when the time runs out, it returns to the Welcome screen.
To change the button and consent texts (I'm ready, Cancel, Skip for now, the checkbox text, the link text) and to turn the cards for facing seating (Seating), see the Game Screens → Input tab. Details: the article How to Change the Texts of the Guest Screens?
Where the information goes
Each player is saved as a separate participant: the labels they typed become column names, and the answers, the score (number of hits), the match duration and the consent time stay in the same game record. The record syncs to the cloud and can be downloaded as Excel from the event page in your activationking.com account. Details: the article How to Export Player Information?
Turning on the survey and adding no fields: the form does not appear; the guest goes straight into the game.
Not adding, or deleting, the Name field: everyone in the match list becomes Player 1 / Player 2.
Leaving the ready-made Name label as it is: a guest playing in another language sees an English question on their card.
Leaving the ready-made Privacy notice title and the English text: the privacy notice window opens in English.
Making no field required and expecting named records: the Skip for now button appears and the guest can skip with nothing filled in.
Disclaimer on, Enable Survey off: since there is no form, the consent checkbox is not shown either.