How the wheel spins, which sounds play and how long the prize panel stays on screen are set in the Wheel tab of Game Screens. The prizes themselves are not in this tab; they are in the Prizes tab of Session. This article explains the spin, win effects and slice image sections of the tab and suggests a few ready-made settings depending on your event.
- Spin duration decides how many seconds the wheel spins, and Full turns decides how many turns it makes in that time. Together they give the wheel's speed.
- Result on screen says how many seconds the prize panel stays open; in a new event it is 8 seconds.
- Tick sound, Confetti, Win sound and Show QR on the result screen are turned on and off separately; in a new event they are all on.
- The Try button spins the wheel in the preview with your settings; no prize is drawn and no record is kept.
Spin
| Setting | What it does | Range | Default |
|---|---|---|---|
| Spin duration | How many seconds the wheel spins after the button is pressed | 2–12 seconds | 6 seconds |
| Full turns | The number of full turns the wheel makes in this time | 2–10 turns | 6 turns |
| Result on screen | How many seconds the prize panel stays open | 3–30 seconds | 8 seconds |
| Tick sound | The tick sound heard while the wheel spins | On / Off | On |
The line below the sliders shows the wheel's speed in turns per second and describes it as slow, normal or fast. Shortening the time and increasing the turns makes the wheel faster; lengthening the time and decreasing the turns makes it slower.
Which prize will come up is already decided the moment the button is pressed; the spin time and the number of turns do not change the result, they only lengthen or shorten the wait.
The Try button spins the preview wheel at the top of the tab with these values. During a trial no prize is drawn, nothing is deducted from stock and no record is kept; a real spin only happens on the guest screen.
Win effects
| Setting | What it does | Default |
|---|---|---|
| Confetti | Confetti bursts when the wheel stops | On |
| Confetti amount | The amount of confetti: Light / Normal / Heavy | Normal |
| Win sound | A short win sound plays when the wheel stops | On |
| Show QR on the result screen | Draws a QR on the prize panel for a prize with a code | On |
The sounds are generated inside the app; you do not need to upload any files. The QR only appears if the prize's Code field is filled in and the device is online; the code itself is shown as text on the panel even when the QR is off.
Slice image
If you added photos to the prizes, you choose here how the photo sits on the slice. The photos themselves are added in the Prizes tab of Session.
| Option | Look |
|---|---|
| Fill (default) | The photo covers the whole slice; its edges are cropped |
| Centred | The whole photo is visible; it gets smaller as the number of slices grows |
If you are going to use the Centred option, preview the wheel at its fullest, with 12 slices; as the slices get narrower, the photo gets smaller.
The prize panel
When the wheel stops, the prize panel opens over the wheel. From top to bottom the panel holds: the You won text, the prize's name, the QR and code if there are any, and a note at the bottom. For a prize with a code the note is Show this code at the stand., and for a prize without a code it is No code is set for this prize — please collect it from the staff.
The thin line below the panel shows the time left. When the time is up the panel closes and it returns to the Welcome screen; the guest can also close it without waiting by touching outside the panel. To change or hide the panel's texts, see the article How to Set the Screen Texts and Buttons?
Layout and logo
The Layout section sets the position of the wheel and button block on the screen, its size (Large / Medium / Small) and its alignment. Logo position chooses where the logo sits on this screen. When the logo is at the top center, the wheel gets a little smaller to make room for the logo; if you want to keep the wheel large, move the logo to a corner.
Suggestions by event
The values below are suggestions; look at them with Try and adjust them for your own event.
| Situation | Suggestion | Why |
|---|---|---|
| Long queue, fast flow | Spin duration 3 seconds, Result on screen 4–5 seconds | A round ends in under 10 seconds, the queue moves fast |
| Prize with a code, the guest will note the code | Result on screen 15–20 seconds | The guest has time to write down the code or scan the QR |
| Quiet setting (trade fair hall, store) | Tick sound and Win sound off | It does not disturb the surroundings; the confetti is still visible |
| Stage show, excitement | Spin duration 8–10 seconds, Confetti amount Heavy | The suspense gets longer, the winning moment stands out |
Looking for the prizes in this tab: the prizes are in the Prizes tab of Session.
Leaving the Result on screen time short for a prize with a code: the panel closes before the guest can note the code.
Thinking that a spin made with Try is deducted from stock: it is not. Only spins on the guest screen are deducted from stock.
Writing Session Timeout shorter than the sum of the spin time and the panel time: the screen can return to the start while the prize panel is open.