The texts, buttons and layout of every screen the guest sees are in one tab per screen on the Game Screens page: Call to Action, Input, Wheel and Pause. The colors, design style and logo are set in the Main tab and apply to all screens at once. This article explains what can be changed in each tab, the default English texts and where a change lands on the guest's screen.
- If you leave a text field empty, the guest sees the ready-made translation in the selected language. If you type something into the field, the guest sees exactly that in every language.
- Some text rows have a switch at the start; turn it off and that text disappears from the guest screen. The buttons and the checkbox text cannot be turned off.
- Inside the texts you can use the {name}, {prize} and {code} placeholders.
- The Screen Preview at the top of every tab shows what you type right away; you can enlarge it with Full Screen.
What every tab has in common
Text rows
Every screen's texts are listed in the Texts section, in the order they appear on the guest screen. Inside the field, the current default text sits in a faint color. Three rules:
- If you leave the field empty, the guest sees the ready-made translation in the app's selected language.
- If you type something into the field, the guest sees exactly that in every language; the text you type is not translated.
- If a row has a switch at the start and you turn it off, that text disappears from the guest screen completely, and its place does not stay empty. The text you wrote is not deleted; it comes back when you turn the switch on.
The buttons and the legal consent text have no switch and cannot be turned off: Button, Consent checkbox, Consent link, Continue button, Skip button, Cancel button, Spin button.
Placeholders: the following expressions you type into the text are replaced with the real value at the end of the game.
| Placeholder | Replaced with |
|---|---|
| {name} | The name field from the input form (empty if no name was collected) |
| {prize} | The name of the prize won |
| {code} | The prize's code (empty if there is no code) |
Example: if you write Prize panel eyebrow in the Wheel → Prize panel eyebrow field, the guest sees "Congratulations Ayşe!". {prize} and {code} are filled in when the wheel stops; before that they come out empty. An unrecognized {word} is printed as it is.
Layout, background and reset
| Section | What it does | Default |
|---|---|---|
| Layout | The position of the text and button block, its size (Large / Medium / Small) and its alignment (Align Left / Align Center / Align Right) | |
| Logo position | The logo's place on this screen; the logo itself is uploaded in the Main tab | Top center |
| Background | An image or video for this screen only; if empty, the default background from Main is used. The field's name changes with the screen (such as Call to Action background) | Empty |
| Background opacity | How visible the background image is on this screen only (0–100%) | 100% |
Reset to Defaults under Screen Preview first asks Reset this screen?; if you say Reset, that screen's background, opacity, layout, logo position, all texts and text switches return to the defaults.
Screen by screen
Call to Action
The first screen the guest sees. There are four text rows:
| Row | Default text | Note |
|---|---|---|
| Small line above the title | Prize wheel | |
| Title | Spin and win | |
| Subtitle | One spin, one prize. Touch to start. | |
| Button | Touch to start | Cannot be turned off; only this button starts the game |
Input
The form's fields are not here but in the Survey tab of Session; this tab manages the look, the ready-made title and the button texts. If you wrote a title in the Survey tab, the guest sees that; if you did not, the Title row here applies. The two fields in the preview are examples.
| Row | Default text | Note |
|---|---|---|
| Title | Let's get to know you | Can be turned off; if a title is written in the Survey tab, that one is shown |
| Consent checkbox | I consent to the processing of my personal data. | Only shown while Session → Disclaimer is on |
| Consent link | Read the privacy notice | Tapping opens the disclaimer text |
| Continue button | Continue | |
| Skip button | Skip for now | Only shown when the form has no required field |
| Cancel button | Cancel | Returns to the welcome screen without starting the game |
Fields and consent: the article How to Collect the Guest's Name and Consent?
Wheel
This tab holds both the wheel's behavior (spin time, sounds, confetti, QR, slice image) and the screen's texts. Behavior settings: the article How to Set the Wheel Spin and the Prize Panel? The prizes are not in this tab but in the Prizes tab of Session.
Text rows:
| Row | Default text | Note |
|---|---|---|
| Spin button | SPIN | Cannot be turned off |
| Prize panel eyebrow | You won | Above the prize name; can be turned off |
| Prize note (code shown) | Show this code at the stand. | When the prize has a code; can be turned off |
| Prize note (no code) | No code is set for this prize — please collect it from the staff. | When the prize has no code; can be turned off |
Pause
The pause screen opened with Run the App → Show Pause Screen. This tab has no text switch, and the reset button is named Reset to Defaults.
| Setting | What it does | Default |
|---|---|---|
| Pause Screen | When on, the designed pause screen; when off, the welcome screen is visible but cannot be touched | On |
| Logo | The logo's place (3×3 or Off) and size Large / Medium / Small | Off, Medium |
| Content | The place and alignment of the title and text (Align Left / Align Center / Align Right) | Center, Align Center |
| Pause Title | The pause title | Empty; the guest sees "We'll be back soon!" |
| Pause Text | The pause message; you can use bold text and links | Empty; the guest sees "Our booth is taking a short break. Please check back in a few minutes." |
| Custom Background | An image or video for the pause screen only; if empty, the background from Main | Empty |
| Background Opacity | The visibility of the pause background | The value in Main |
During the pause the guest cannot touch anything and the inactivity timeout stops. The place of the lock icon comes from Main → Dashboard Icon. To leave the pause, tap the lock icon and enter the PIN, then choose Run as Spin Wheel again.
Typing the text and expecting a separate version in every language: the text you type is a single text, shown as is in every language. If you want translation, leave the field empty.
Looking for a switch on the Button row: buttons cannot be turned off, only their texts can be changed.
Changing the form's title only on this page and not seeing the result: if a title is written in the Survey tab of Session, that one is shown.