The shared look of the guest screens is set in one place: Game Screens → Main. The design style, colors, logo, background and the place of the lock icon you choose here apply to all screens at once, from Welcome to Scoreboard. Each screen's own tab only holds the background, logo place and texts specific to that screen. This article explains every section in the Main tab and how a screen overrides the value that comes from Main.
- Design Style sets the shape language and the font, UI Colors sets the palette. The two are independent.
- Default Logo is off in a new event; turn the switch on after uploading the file. The logo's place is set with Logo position in each screen's tab.
- Default Background takes an image or a video. Background Opacity says how prominent the image is; the default is 20%.
- The Dashboard Icon is the lock icon that lets you get back to the settings; its default place is the bottom right.
- If you touch Background or Background Opacity in a screen tab, that screen detaches from Main.
Preview and reset
The Screen Preview at the top of the tab shows the style, colors, logo, background and lock icon you chose right away. Tapping an element in the preview scrolls the page to that element's setting. Full Screen enlarges the preview; you close it by tapping the empty area or with the X in the corner.
Reset to Defaults resets everything in this tab: the style, the palette and the ten color rows, the logo, the default background, the opacity and the lock icon. First the question Reset this screen? appears; you confirm with Reset. The logo you uploaded is removed too; after resetting, you upload it again. The button of the same name in the screen tabs resets only that screen and does not touch the settings here.
Design Style
There are five cards; one is selected. The style changes the corner rounding, borders, shadows and font. There is no separate font setting; the font comes with the style. The colors do not change; they are chosen separately below.
| Style | Look |
|---|---|
| Frost | Backlit frosted glass. Soft, rounded, translucent. This is the one selected in a new event. |
| Arcade Night | Arcade token. Cut corners and a misregistered print edge. |
| Clay | Modelling clay. Inflated, borderless; volume comes from shadow. |
| Brutal | Poster print. Thick outline and a hard, blur-free shadow. |
| Pixel | Old console screen. Stepped edges and scanlines. |
UI Colors
Ready palettes sit at the top: Purple Dream (default), Ocean Breeze, Sunset Glow, Dark Mode, Minimal Light, Daylight and Custom. Touching a palette writes all six base colors at once and returns the four product-specific rows (the card colors) to automatic. In the rows below, you can change each color one by one; in the picker that opens when you touch the box, you choose a solid color or a gradient. Changing a single color does not change the selected palette card; the Custom card is only a marker and does not touch the colors.
| Color | Where it is used on the guest screen |
|---|---|
| Background | The screen's base. If there is no background image or it is transparent, this color shows. On a light base the text is automatically black, on a dark one white. |
| Primary Text | Headings, the accent color and the progress lines. |
| Secondary Text | Subtitles and the second accent color. |
| Button BG | The main buttons: Touch to start, Continue, Play again, Back. |
| Button Text | The text of these buttons. |
| Countdown | The shrinking time bar at the top of the game screen. |
| Card back | The back of the closed card; if you have not uploaded a card back image, this color shows. If empty, an automatic color is used. |
| Card face | The base of the card when it opens. If empty, an automatic color is used. |
| Matched pair | The highlight of two matching cards. If empty, an automatic color is used. |
| Wrong pair | The highlight of two cards that do not match. If empty, an automatic color is used. |
The last four rows affect only the game screen. After you choose a ready palette these rows are empty and the screen is drawn with automatic values; fill in only the ones you need.
Default Logo
Upload a JPG or PNG file into the Logo field and turn on the switch next to it. In a new event the switch is off; even if you upload a file, the logo is not shown while the switch is off. The logo is the same file on all guest screens. Its place is set per screen: each screen tab (Call to Action, Input, Game, Thanks, Scoreboard) has a Logo position grid, the default is Top center. The pause screen's logo is set separately in the Pause tab. A video file is not shown as a logo.
Default Background and opacity
Upload an image or video into the Background field. In a new event the switch is on, and since no file is selected, a built-in sample image is used. If you upload your own file, all screens show it; video plays muted and in a loop. If you turn the switch off, no image remains on any screen; the screens are painted only with the Background color.
The Background Opacity slider says how prominent the image is: 100% is the image itself, 0% is invisible. The default is 20%; at this value the image looks faded and the base color dominates. If you want the photo to look clear, raise the value. While the background switch is off, the slider is disabled.
Dashboard Icon
This is the lock icon in the corner of the guest screens; when tapped, it asks for the PIN and returns to the settings. You choose its place from a 3×3 grid; in a new event it is Bottom Right. The switch below it removes the icon completely (Off); then you can only return to the settings with F11 or F12 on a keyboard. The visibility options are 100%, 50%, 25% and 0%: 0% makes the icon invisible but its spot works; tapping that corner 5 times within 3 seconds opens the PIN window. The same icon sits in the same place on the pause screen too.
This game has no sound setting; the sounds for turning a card, a match, a wrong pair and time's up are always on. To lower the sound, use the device's volume.
Detaching a screen from Main
The five screen tabs carry the same skeleton: the preview at the top, then Content position, Logo position, Text alignment, Texts, and at the very bottom Background and Background Opacity. The last two override the values in Main for that screen only:
- Background: as long as you do not touch it, the screen shows the background from Main. If you upload your own file, only that screen changes. If you turn the switch off here, only that screen is left without an image; even if the background in Main is on, it does not come to that screen.
- Background Opacity: the value in Main applies until you touch the slider. Once you touch it, that screen uses its own value and no longer follows changes in Main. There is no way to reattach it; if you like, you set the number in Main to the same value by hand.
- Logo position: the logo file comes from Main, its place is chosen here.
- Colors, style and the lock icon do not change per screen; they always come from Main.
Reset to Defaults in a screen tab resets only that screen: the background, the opacity, the texts, Content position, Text alignment and Logo position return to the default. The Pause tab has its own Custom Background and Background Opacity settings; if left empty, the waiting screen also uses the background in Main. For the text settings of the screen tabs, see the article How to Set the Screen Texts and Buttons?
Uploading a logo and not turning the switch on: in a new event the switch is off, the logo is not shown.
Thinking the background image "did not arrive": at 20% Background Opacity the image is faded. Raise the value.
Giving Card back and Card face the same color: the closed and the open card cannot be told apart. Leave the rows empty and the colors are chosen automatically to match the palette.
Expecting to change the opacity from Main after touching it in a screen tab: that screen now uses its own value.
Turning off the Background switch in a screen tab and expecting the image from Main to come: a screen that is off stays without an image.
Setting the Dashboard Icon to Off on a tablet: without a keyboard you cannot get back to the settings.